BF3: Server Update R15
#1
Posted 14 December 2011 - 05:28 PM
DICE have released Server Update R15 that removes some extra debug code left in R14 by mistake. This extra debugging in R14 is causing game servers to crash completely when even minor errors are detected. Due to this, R14's crash rate has been significantly higher that recent server updates.
R15 can be installed by logging into the Game Panel and going to Game Servers > BF3 > Game Updates and the R15 patch is available there.
This is an optional patch for this evening but all game servers will be required to be running the latest release by mid day tomorrow, 15th December. As such, we will force all instances that have not been updated to R15 around that time.
#2
Posted 14 December 2011 - 11:10 PM
22:05 UTC
81.19.208.24:25220 64 ConqustLarge0 All B2K Maps rotation, server full with people in queue.
Mass disconnect of players then crash.........
#3
Posted 15 December 2011 - 02:28 PM
Not sure which map as I am busy trying to fill the other servers.
This post has been edited by RossCo: 15 December 2011 - 03:31 PM
#4
Posted 15 December 2011 - 03:31 PM
#5
Posted 15 December 2011 - 04:03 PM
#6
Posted 15 December 2011 - 04:39 PM
Would updating to R15 resolve a possible bad install or what?
#7
Posted 15 December 2011 - 04:42 PM
#8
Posted 15 December 2011 - 05:42 PM
Steam = http://steamcommunity.com/id/ixl
TGUK STEAM GROUP = http://steamcommunity.com/groups/tguk
TGUK TWITTER PAGE = http://twitter.com/#TeamgamersUK
BC2 = I.X.L
ORIGIN = I-X-L
#9
Posted 15 December 2011 - 09:02 PM
- 21:40 - 09/11/11 (Danish time)
- CQ, large, 64 slot
- Crash
#10
Posted 16 December 2011 - 03:33 PM
They really should get there act together, and very, very fast!!
People crash on the server!? Join another server, and no crash!?? What's up with that?
This post has been edited by BBDK: 16 December 2011 - 03:58 PM
#11
Posted 16 December 2011 - 08:42 PM
This post has been edited by IXL: 16 December 2011 - 08:43 PM
Steam = http://steamcommunity.com/id/ixl
TGUK STEAM GROUP = http://steamcommunity.com/groups/tguk
TGUK TWITTER PAGE = http://twitter.com/#TeamgamersUK
BC2 = I.X.L
ORIGIN = I-X-L
#12
Posted 16 December 2011 - 11:19 PM
81.19.208.43:25220 lost 30 players during the crash above due to the major lag. This server only has Metro on it.
This post has been edited by RossCo: 16 December 2011 - 11:25 PM
#13
Posted 17 December 2011 - 11:37 AM
#14
Posted 17 December 2011 - 02:22 PM
#15
Posted 17 December 2011 - 09:24 PM
#16
Posted 18 December 2011 - 01:36 AM
Full 64 slots
Karkand map
Full crash. All players d/c
0120 hours
#17
Posted 18 December 2011 - 02:44 AM
Just had another crash on 81.19.219.52:47210
0227 hours
A different server but you guessed it, the map was Gulf of Oman.
#18
Posted 18 December 2011 - 12:36 PM
1119 UTC
81.19.208.24 : Port 25220 . ConquestLarge0 Gulf of Oman, about 35 players
1207 UTC
Same Port Same Map this time with 64 players 2 in queue..
#19
Posted 18 December 2011 - 03:36 PM
1434 UTC
81.19.208.24 : 25220 , ConquestLarge0 Wake? 64 players.
Crash & reset.
#20
Posted 18 December 2011 - 05:39 PM
Full 32 slots
Wake Island (Conquest Large)
Around 17:08 GMT
Map rota was only B2K maps

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