Our current dedi operates 5 servers: 20slot CoD4, 32slot CoD4, slot mod & custom maps CoD4, 2x20slot CoD5. Our package also includes a website including mysql package and Teamspeak 2 (20 slot), both of which are hosted on separate shared boxes by the GSP . The dedi is fully managed but we have control panel access allowing us to change games etc, whilst ftp also allows us to install custom maps and the like. We are now also running a BF:BC2 20 slot server on a different GSP. Our dedi server is somewhat underused and most of the game servers are idle unless the clan starts to play. If we get 30 slots in use on Call of Duty we're very busy. It is the convenience of having the server variations running that allows our members to swap around at will without finding an admin to change the gametype / maps / mod that appeals to our use of the dedi even though we pay for that priviledge.
So to the questions:
- Can we run say 3 x 20 slot Call of Duty 4 servers, one of which might use a mod (say extreme) and custom maps, and 2 x 20 slot BF:BC2 servers simultaneously on your dedi? Given that our current use levels are such that we only partially use our theoretic full slot capacity, would a core2duo Pro server be adequate? Would we be able to add slots or even game servers to the dedi?
- Can we switch games easily between those you offer now, and in the future?
- Can we switch easily between variants of a game say CoD4 vanilla and custom and then revert without haveing to reload all the settings - i.e. a simple change of profile in control panel.
- Would the BF:BC2 server mean that we cannot have ftp access to any part of the dedi?
- If we want to run custom maps and mods to the CoD4 server, how would they be installed if we have no ftp access?
- CoD4 allows a redirect for fast in game downloading of maps and mods (the direct game server download speed would be pants). Is there any facility for such redirection from other killercreation servers (I saw a reference to ftp.killercreation for game downloads presumably that is for installation purposes within the killer creation network). Alternatively could the dedi server run a http: server to enable the maps (even with BF:BC2 running on it)?
- Does the type of bandwidth Package with the dedi - Unlimited Gaming / Any Use / Unmetered, change the server cost? We primarily run a vbulletin based forum as our webspace, which probably doesn't use that much bandwidht a month, but the custom maps if we do change these add a lot of traffic. Over the last year our webserver traffic including custom maps has ranged from 2.5GB in Oct 09 to 26GB in Aug 09 back to 4GB in Feb 10.
- Would the dedi be fully managed by you for patches, updates, operating systems and such like leaving us to simply worry about what games we operate?
- Can we assign more than one admin to either the dedi as a whole, or to individual game servers that would allow those admins to at least restart as stalled server?
- Whilst one person would be the account holder, and thus the only person who should authorise anything that incurs costs, in his absense would you be able to offer support to other nominated clan members?
- I note you suggest instant setup for a dedi server in stock. In practice, assuming that you need to install the OS, control panels and such like would it be available for our configuration of the individual installed games after say 24 hours?
- Are game servers running on dedicated servers unbranded, or is that an additional charge?
- Should we be opting for Windows or Linux as the OS and is there a cost difference?
Hope that little list of queries hasn't made you think that I'd be a nightmare client and you'd better double your prices

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