Hi.
There are a number of issues that have been indentified this week (it would not be a BF release without them). Here are some of the key ones:
- Servers are producing bad frames. This means that key packets are getting lost and clients can suffer little stutters / warping. 64 slot servers are more prone to this issue.
- DICE have identified a source of potential lag in the client. This should be fixed in the next client update.
- A couple of maps are on occasion causing lag. These are Teheran Highway and Caspian Border.
- The Server side build is far from stable and can crash for a variety of reasons, the typical cause is map change.
- Punkbuster's auto-update rarely functions as it should. Affects both client and server.
All of the above are pending a fix from DICE with the exception of PB which is mostly resolved. As soon as we have more info, we'll let you know.
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BF3: Key issues with the current server and client builds
#1
Posted 28 October 2011 - 07:02 PM
#2
Posted 28 October 2011 - 07:57 PM
DICE have really dropped a clanger with this release. I mean, we expect bugs... But bugs like these?!
#3
#4
Posted 30 October 2011 - 06:13 PM
Any idea so far when VIP slots will be working? In a big clan like ours it is a pain in the neck especially as there seems not to be any queue.
Thanks,
=AnR= Chimera76
Thanks,
=AnR= Chimera76
This post has been edited by Chimera76: 30 October 2011 - 06:15 PM
#5
Posted 30 October 2011 - 06:20 PM
Chimera76, on 30 October 2011 - 06:13 PM, said:
Any idea so far when VIP slots will be working? In a big clan like ours it is a pain in the neck especially as there seems not to be any queue.
Thanks,
=AnR= Chimera76
Thanks,
=AnR= Chimera76
No eta just yet. It's on their to-do but quite a few more important issues to address first.
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